Posts Tagged With: gaming

Japanese housewives; mostly faithful, sometimes frisky

Cheating women

Frustration within the married state is as old as the institution itself. Sexless marriage? You’ve heard this story before. Condom maker Sagami Gomu, following an in-house survey, has concluded that nearly half of all marriages in Japan are sexless.

Simultaneous developments in other spheres promise, you’d think, riotous extra-marital goings-on. More and more wives work. At work they meet people. In the warm glow of fresh encounters, home and family are another world. No need to spell it out. A stale marriage need no longer be the bondage it once was.

Then there’s the Internet. Encounter sites, social networking sites. The possibilities are endless. Even the non-working housewife has the whole erotic world at her fingertips, if she wants it.

Here’s the shock: few do want it. Josei Seven (Aug 22-29) polls 500 married women in their 40s. Question 1: “Have you ever had an extra-marital affair?” Yes, say… 10.8%. No, say 89.2%.

Question 2: “Have you ever wanted to have an affair?” Another landslide victory for the no’s – 87.9% versus 12.1%.

What’s going on? Why not? Naturally, Josei Seven poses this question too, and the replies are: “My children and home are important to me” (cited by 44.4% of respondents); “It’s unthinkable from a moral point of view” (41.9%); “I love my husband” (34.3%); “I haven’t met anyone” (22.9%) – and so on. Far down the list is a reason you might expect to find much higher up: “I’m afraid my husband would find out” (10.1%).

“Shocking” seems hardly too strong a word for what this seems to reveal about the stability of marriage in the face of restlessness, dissatisfaction and easily-available remedies.

To those who have taken a plunge into infidelity, Josei Seven asks, “Where did you meet your partner?” The workplace, as expected, is the leading nest of romantic entanglement, with 31.5% of first encounters occurring there. The Internet ranks next (24.1%) while 18.5% hook up with former boyfriends.

How long was marriage enjoyed or endured before the first affair? Here too, the replies impress upon us the surprising stability of Japanese marriage, sexless or not. Eleven years, say 63%.

“Do you feel guilty?” the magazine asks. Yes, say 68.5%; no, say 18.5%; not sure, say 13%.

“Don’t call it having an affair,” says a 50-year-old housewife and mother of a daughter in senior high school. “Call it… love.”

They met on Facebook. More accurately, they met *again* on Facebook. They had known each other in high school, where they’d been members of the same after-class club. Well, this was a pleasant surprise! Her marriage had long been happy, as marriage goes. Her husband knew music and history and talked well. He was interesting. But after 20 years who doesn’t become predictable? It happens – and when it does, you face a choice. Should you put up with it in the name of responsibility and morality? Or seize an opportunity, if it happens to come along? She made her choice, and doesn’t seem to be among the 68.5% who feel guilty about it.

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Things to do this weekend in Tokyo September 19th-September 22nd; Dress up as a Cosplay character and visit the Tokyo Game Show

Tokyo game show

On your way to the Tokyo Game Show?  Trying to decide which costume to wear? Wait! The organizers of Japan’s biggest videogame industry meet have come up with a long list of do’s and don’ts for cosplay fans attending the event.

Cosplay, short for costume play, has reached an art form in Japan. Events such as Comiket attracts hundreds of thousands of manga and anime fans intent on demonstrating their affiliations by dressing up like their favorite characters.

The Tokyo Game Show also draws crowds of gaming cosplayers, especially on the weekend. And with game plots becoming increasingly movie-like in complexity and scale, the cosplay possibilities are endless.

Decisions, decisTokyo game show 2013ions. Will you plunk for an easy-to-recognize character from a blockbuster game series such asMonster Hunter or  Final Fantasy, or go retro with something from Skies of Arcadia?

But before you pack your demon-destroying sword or ultra-fast yo-yo to give that final authentic touch to your zany costume, consider these pointers below from the organizers of the Tokyo Game Show, who say they’ve seen everything.

Is it a reasonable set of guidelines to ensure no one gets hurt or confused by anyone’s identity, or an overly long list likely to extinguish the fun from a harmless act of narcissism? Make up your own mind.

 

DON’T

-Don’t dress in a uniform that could confuse you for police, firemen, Self-Defense Force members or security guards. Doctor’s coats and nurse uniforms are also a no-no.

-Don’t bring guns, swords, or chains — this includes model guns, air guns, or items with sharp edges. If you want to put pointy spikes on your helmet or armor, you’re out of luck, too. Use foam or soft material in place of weapons, but note that the organizers prohibit you from swinging those bad boys around.

-If you want to dress up as a yo-yo champion, as in Chosoku Spinner, think again. Skate boards, roller skates and fresh vegetables are also out. All accessories, including horns and shoulder pads, must be shorter than 50 centimeters.

-Don’t wear costumes that might block traffic — that includes full-body outfits shaped like a big stuffed animal (or dragon — popular in the wake of “Puzzle and Dragons”), papier-mache costumes, or long skirts or mantles that drag on the floor.

 

 

DO

-Wear underwear and/or spats. The booth babes show enough skin as it is. It helps to ask yourself how absolutely essential is it to show midriff, cleavage, or chest hair to make your costume authentic?

-Come early — way early. The cosplay dressing room will be open at 5 a.m. for those who queue, allowing cosplayers to enjoy the show at their leisure.

-Attend the Cosplay Collection Night show, sponsored by Cure, Japan’s largest cosplay community website. The show this year will feature “cosplay of characters you love and some very rare characters too,” according to Cure’s website.

Tokyo game show2

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Things to do: Dress up in cosplay character and have your picture taken

cosplay-japanese-

Cosplay (コスプレ kosupure), short for “costume play“, is an activity in which participants wear costumes and accessories to represent a specific character or idea from a work of fiction. Cosplayers often interact to create a subculture centered on role play. A broader use of the termcosplay applies to any costumed role play in venues apart from the stage, regardless of the cultural context.

Favorite sources include mangaanimecomic booksvideo games, and films. Any entity from the real or virtual world that lends itself to dramatic interpretation may be taken up as a subject. Inanimate objects are given anthropomorphic forms and it is not unusual to see genders switched, with women playing male roles and vice versa. There is also a subset of cosplay culture centered on sex appeal, with cosplayers specifically choosing characters that are known for their attractiveness and/or revealing costumes.

Cosplay costumes vary greatly and can range from simple themed clothing to highly detailed costumes. Cosplay is generally considered different from Halloween and Mardi Gras costume wear, as the intention is to accurately replicate a specific character, rather than to reflect the culture and symbolism of a holiday event. As such, when in costume, cosplayers will often seek to adopt the affect, mannerisms and body language of the characters they portray (with “out of character” breaks). The characters chosen to be cosplayed may be sourced from any movies, TV series, books, comic books, video games or music bands, but the practice of cosplay is often associated with replicating anime and manga characters.

Cosplay of Lineage II andMirror’s Edge at IgroMir 2011

Most cosplayers create their own outfits, referencing images of the characters in the process. In the creation of the outfits, much time is given to detail and qualities, thus the skill of a cosplayer may be measured by how difficult the details of the outfit are and how well they have been replicated. Because of the difficulty of replicating some details and materials, cosplayers often educate themselves in crafting specialties such as textilessculptureface paintfiberglassfashion designwoodworking and other uses of materials in the effort to render the look and texture of a costume accurately. Cosplayers often wear wigs in conjunction with their outfit in order to further improve the resemblance to the character. This is especially necessary for anime and manga characters who often have unnaturally coloured and uniquely styled hair. Simpler outfits may be compensated for their lack of complexity by paying attention to material choice, and overall excellent quality. The process of creation may then be very long and time-consuming, making it a very personal journey and achievement for many. This taxing and often expensive process is known to unite cosplayers and is considered a part of the culture of cosplay.

Cosplayers obtain their apparel through many different methods. Manufacturers produce and sell packaged outfits for use in cosplay, in a variety of qualities. These costumes are often sold online, but also can be purchased from dealers at conventions. There are also a number of individuals who work on commission, creating custom costumes, props or wigs designed and fitted to the individual; some social networking sites for cosplay have classified ad sections where such services are advertised. Other cosplayers, who prefer to create their own costumes, still provide a market for individual elements, accessories, and various raw materials, such as unstyled wigs or extensions, hair dye, cloth and sewing notions, liquid latexbody paint, shoes, costume jewellery and prop weapons. Some anime and video game characters have weapons or other accessories that are hard to replicate, and conventions have strict rules regarding those weapons, but most cosplayers engage in some combination of methods to obtain all the items necessary for their costume; for example, they may commission a prop weapon, sew their own clothing, buy character jewelry from a cosplay accessory manufacturer, buy a pair of off-the-rack shoes, and modify them to match the desired look.

In order to look more like the character they are portraying, many cosplayers also engage in various forms of body modificationContact lenses that match the color of their character’s eyes are a common form of this, especially in the case of characters with particularly unique eyes as part of their trademark look. Contact lenses that make the pupil look enlarged to visually echo the large eyes of anime and manga characters are also used.[4] Another form of body modification that cosplayers engage in is to copy any tattoos or special markings that their character might have. Temporary tattoospermanent marker, body paint and, in rare cases, permanent tattoos, are all methods used by cosplayers to achieve the desired look. Permanent and temporary hair dye, spray-in hair coloring, and specialized extreme styling products are all utilized by some cosplayers whose natural hair can achieve the desired hairstyle.

Purpose

The Psychology of Cosplay panel at the 2012 New York Comic Con. From left to right: Psychologist Dr. Andrea Letamendi, journalist/cosplayer Jill Pantozzi, costume designer/cosplayer Holly Conrad, who appeared in the film Comic-Con Episode IV-A Fan’s Hope, and Bill Doran, who runs the cosplay business Punished Props.

The cosplayer’s purpose may generally be sorted into one of three categories, or a combination of the three. Most cosplayers draw characteristics from all three categories:

  • The first is to express adoration for a character, or in feeling similar to a character in personality, seeking to become that character. This type of cosplayer may be associated with being a fan and is often labeled as an otaku. Other characteristics may be an enthusiastic manner and less attention to detail and quality. Such cosplayers are also most likely to adopt the character’s personality and are known to criticise other cosplayers for not having a full knowledge of their character, or not also adopting character mannerisms.
  • The second is those people who enjoy the attention that cosplaying a certain character brings. Within the cultures of anime and manga specifically, as well as science fiction and fantasy, there is a certain level of notoriety that is attached to cosplayers. Such cosplayers are usually characterised by attention to detail in their garments and their choice of popular characters. They are also noted by participation in cosplay competitions.
  • The third is those who enjoy the creative process, and the sense of personal achievement upon completion. Such people are more likely to have a greater budget dedicated to the project, more complicated and better quality outfits with access to more materials. They are also more likely to engage with professional photographers and cosplay photographers to take high quality images of the cosplayer in their garment posing as the character.

Photography

Some cosplayers choose to have a cosplay photographer take high quality images of them in their costumes posing as the character. This is most likely to take place in a setting relevant to the character’s origin, such as churches, parks, forests, water features and abandoned/run-down sites. Such cosplayers are likely to exhibit their work online, on blogs (such as tumblr), social networking services (such as Facebook), or artist websites (such as deviantART). They may also choose to sell such images or print the images as postcards and give them as gifts. What is more, some cosplayers choose to take photos themselves and become cosplay photographers too.

Marika Oyama shows her self-made props for cosplay photo shoots at her Studio Angle in the Marunouchi area of Okayama's Kita Ward.

Marika Oyama shows her self-made props for cosplay photo shoots at her Studio Angle in the Marunouchi area of Okayama’s Kita Ward.

Marika Oyama turned the hobby she loved into a full-fledged business.

Cosplay fans in the Okayama city area in Okayama Prefecture and beyond flock to her special photo studio that helps them with costumes, makeup and props as they portray their favorite anime and manga characters.

The 27-year-old Oyama had no previous business experience, but she took a monthlong course in entrepreneurship before opening Studio Angle in January in the Marunouchi area of Kita Ward.

Studio Angle has become a real success story, and Oyama says she has found repeat customers in and out of the prefecture.

Studio Angle is housed in a building near the prefectural government office. The studio comprises two rooms, one white, one black. Each room is equipped with a dressing room and a dresser. Customers can also use hair irons, makeup removers and other items provided by Studio Angle.

Chun-Li-Cosplay

Most of Studio Angle’s customers are girls and women in their teens and 20s who dress up and do a makeup before having their photographs taken.

A longtime anime fan, Oyama studied illustration and computer graphics in high school. One day, she stumbled upon costumed fans at an anime event. Oyama gave cosplay a try and she loved it. She soon realized that photographs of cosplayers at anime events can often have unwanted distractions in the backgrounds, and that regular photo studios were way too pricey.

“I thought what cosplayers needed was a studio that caters just to them,” Oyama says.

To prepare to start her own business, Oyama took a business start-up course offered by the Okayama Chamber of Commerce and Industry to learn the basics.

She came up with a business proposal that was so convincing that the local bank gave her the green light for a loan to get Studio Angle off the ground. The studio opened in January. and is off to a flying start.

Some customers have come from neighboring Hiroshima Prefecture and even across the sea from Kagawa Prefecture, Oyama says.

“It’s been fun to be able to turn what I love into a job,” she says.

The fee for a three-hour session on weekends is 7,000 yen ($70). In addition to fake swords and model guns, Oyama’s other self-made weapons and props are also available, as well as photography services.

Check out Studio Angle’s official website at (http://studioangle.web.fc2.com/).

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Anime fans offer prayer tablets featuring favorite characters

Anime votive boards2

Anime enthusiasts are flocking in droves to Shinto shrines and Buddhist temples, but not in a spiritual pilgrimage or prompted by a sudden interest in religion.

Instead it’s worship of a different kind, a devotion to fictional characters from their beloved animated works. At the shrines and temples, these anime buffs are dedicating mountains of votive picture tablets, called “ita-ema,” containing drawings of their favorite characters.

On one weekend in July, an incessant wave of young visitors was seen at Oarai Isosakijinja shrine, which overlooks the Pacific Ocean in Oarai, Ibaraki Prefecture.

After praying at the worship hall, the young “pilgrims” made frequent stops at a nearby area that was offering picture tablets for sale, where hand-drawn images of young girls far outnumber the usual tablets, which typically carry prayers about entrance exams and love.

“Katyusha is here,” said one excited visitor, who had spotted an image of one fictional character. “Wow, there are so many,” exclaimed another, merrily photographing the magnificent spectacle.

Girls und Panzer,” an anime set in Oarai, was aired from October through March. Themed around sports and youth, the serial work centered on high school girls in tanks battling as a martial art.

Views of the town, including of the shrine, were reproduced with precision in scenes of the anime that depicted the street fighting, part of the combative “bouts.”

One male visitor from Ushiku, Ibaraki Prefecture, said he has dedicated more than 30 picture tablets of his own drawings.

Anime votive boards

“It’s fun, because some people learn about my tablets on the Internet and come to see them,” said the 31-year-old. He said he makes a point of adding one phrase to his drawings: “For the development of Oarai.”

“I like the atmosphere here, so I hope the passion will continue,” the man said.

A shrine official spoke approvingly of the recent wave of visiting anime enthusiasts.

“They are real master illustrators,” he said. “I was surprised at the outset, but I am grateful for them, because they do care about Oarai.”

The word itaema, which has taken root among anime followers, was coined after “ita-sha,” which refers to cars carrying flamboyant paintings of fictional characters from the owners’ favorite anime or video games. That style of expression is believed to have originated from Washinomiyajinja shri

ne in Saitama Prefecture, where “Lucky Star,” a popular anime series from 2007, was set.

“It represents one form of fan culture, whereby you leave behind proof of your visits for others to see, much like you do in cosplay,” said Takeshi Okamoto, a lecturer of tourism sociology at Nara Prefectural University, who is studying the “pilgrimage” of anime enthusiasts.

Each shrine designates a special area for visitors to offer their votive picture tablets. That makes it easier to see that many fans are visiting, so the inspired enthusiasts compete to draw more votive tablets, offering more visual fun to their fellow anime fans, Okamoto said.

Jorinji temple, a stop on the traditional, 34-temple pilgrimage route in the Chichibu area of Saitama Prefecture, was featured in “Anohana: The Flower We Saw That Day,” a serial anime aired in 2011. A feature film version has been showing in theaters across Japan since late August.

Jorinji sells official votive tablets that each carry an image of a female character in the work. While many “Anohana” enthusiasts buy them to take home, a large number of them dedicate the tablets to the temple after adding their own drawings and messages to the blank sections.

Hiroya Yoshitani, a professor of religious folklore at Komatsu College, studied 635 votive picture tablets that were offered on the temple grounds in February. He found that 24 percent of them carried conventional types of prayers, such as for success in exams, whereas an additional 25 percent carried prayers about developments in “Anohana,” such as luck in love for fictional characters in the anime.

What drew Yoshitani’s attention were the unconventional “novel” types of prayers that were carried by many of the remaining half of the votive tablets. One said, “May happiness prevail on everybody who comes here,” whereas another said, “May peace prevail in the world,” Yoshitani said.

“Anohana” was aired in the immediate aftermath of the Great East Japan Earthquake and tsunami, which claimed more than 15,000 lives. It features a girl who dies in an accident and later returns to her childhood friends. That storyline probably inspired the novel types of prayers, Yoshitani said.

Something similar is found at Oarai Isosakijinja shrine of the “Girls und Panzer” fame, where many votive tablets carry prayers about recovery from the disasters of March 11, 2011. Oarai not only had its coastal areas swamped by the towering tsunami, but the town has also been plagued by harmful rumors about radioactive fallout from the Fukushima nuclear disaster, which followed the March 2011 earthquake.

“Votive picture tablets are typical examples of worldly desires, which are egotistic,” Yoshitani said. “But fictional works with the power to inspire have engendered altruistic and all-embracing prayers that go beyond personal yearnings.”

 

 

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Secret treasures of Japan: Origami

 

origami

 

Voor een Nederlandse vertaling: Scroll naar beneden

Origami (折り紙), Japanese: ‘ori’ means to fold and ‘kami’ paper, is a traditional Japanese folding art and developed in the Edo period.

 

Origami uses a limited number of folds but due to the combination of these folds intriguing designs are possible. The art originates in China during the first or second century, shortly after the invention of paper. From China it came to Japan, where it gained its shape and form as we know it today. In general the designs start with a piece of squared paper of which the sides can be differently colored. The paper may be fold but it cannot be cut.

 

Japanese origami has been applied since the Edo period (1603-1867). Although frequently assumed, Japanese origami can also be made with a rectangular piece of paper instead of a squared one.

 

origami as a secret art for the Noble

The Japanese are said to be good at handcrafted work. Of course, there are always exceptions but in general children in kindergarten can already fold a crane bird or helmet. A foreigner completely ignorant regarding origami will be very impressed by the many possibilities one can make out of a single piece of paper.

 

Simple origami erects from the time of Prince Shoutokutashi (572-622) when the method of produce was first introduced by the Korean priest Tan Zhi. Traditionally de acts of ‘break’, ‘fold’ and ‘bind’ were linked to religious ceremonies. In these days people came up with certain rules concerning the folding of paper because this form of folding art was being used during formal and, most of all, holy occasions.

 

 

family secret

During the Muromachi period (1333-1568), when the shogun laid down several rules and laws, the Ogasawara and Ise families were responsible for the rules regarding ceremonial ornaments (made out of paper) and gift wraps. They decided that the rules could only be passed on as a family secret and strictly to a select number of people.

 

gift wrapping

During this period it was important that, if a gift was to be wrapped, it was easy to guess what it contained by the way it was packed. In other words, the package had to clearly show the form of the object inside or there had to be a small opening so one could peek inside. If it was a small gift, the giver had to write down a description of the content including the quantity.

 

1000 crane birds for good luck

During the Edo Period a book was published which reflected 49 ways of folding a crane bird. From that time on the tradition of folding a 1000 crane birds for luck, began to arise. This was done when, for example, someone was ill or was going to make a great journey. A crane bird is supposed to deliver a blessed feeling, therefore a 1000 or more should give you enough to be quite alright.

 

Mid-Meiji Period people started to teach children to fold origami in order for them to learn about art in a playful manner.

 

magical origami

The first person to introduce origami in Europe was a magician. In that time balloons were not yet invented so no balloon animals could be crafted. Therefore, this magician gave children joy by making them an animal of origami. He used the origami technique as well during his shows and the crowd was very impressed by his capability of crafting 3D figures out of a single piece of paper.

 

origami after WWII

After the Second World War the soldiers brought the art of folding back to the United States and there as well it became a huge success. Many of the more unique designs of origami which are invented in this period, were made by foreigners. After all, the Japanese had to obey strict rules that did not influence nor impede the designs of foreigners. They could fold whatever fantasy they imagined and therefore created many more creative forms. This freedom eventually reached Japan as well and they decided to ditch the rules and give their imagination free rein.

 

“origamians”

Official practitioners of origami are called Origamians and are a phenomenon all over the world. There are even competitions where participants are being challenged to great new creative pieces and push the boundaries of Origami.

 

geometrical imagination

During the Showa Period (1926-1989) Origami was seen as inferior to kids in kindergarten because it would limit the free imagination and fantasy. A chemist called Ryuutarou Tsuchida and Kouji Fuhimi, a physicist, spread around that Origami was actually good for children in their development phase. The creation of many complicated forms stimulates the geometrical imagination and will prepare children to solve difficult mathematical problems later on in high school. These two geniuses thought that children who learn to think with their spatial skills by making Origami, will be able to apply this way of thinking at mathematics while children who have never created Origami will have much more trouble in this area.

 

 

origami in space

Nowadays Origami is even applied in space. The technique is used to fold a solar panel. Professor Kouryou developed the Muira-ori method. This is an ideal way to fold a solar panel in space, for it to be as effective in space as possible. This Muira-ori method has ever since been applied to many more utilizations. Origami has been proved to be ideal for all ages. It can provide hours of joy but also improve science and technology.

 

Want to learn the art of Origami by an expert?

Surf to: www.shoko-origami.com for more information.

NEDERLANDSE VERTALING:

Origami  (折り紙), Japans: ‘ori’, vouwen, en ‘kami’, papier is een traditionele Japanse vouwkunst en is ontstaan in de Edo periode.

 

Origami gebruikt een beperkt aantal vouwen, maar door de combinatie hiervan zijn intrigerende ontwerpen mogelijk. De kunst stamt uit China in de eerste of tweede eeuw, kort na de uitvinding van het papier. Van daar uit is het overgewaaid naar Japan, waar het de bekende vorm heeft gekregen. In het algemeen beginnen deze ontwerpen met een vierkant stuk papier, waarvan de zijdes verschillend gekleurd kunnen zijn. Het papier mag wel gevouwen worden maar er mag niet in geknipt worden.

 

Japans origami wordt dus al toegepast sinds de Edoperiode (1603-1867). In tegenstelling met wat algemeen wordt aangenomen, wordt in de Japanse origami soms ook met rechthoekig en rond papier gewerkt.

 

origami als een geheime kunst voor de nobelen

Van Japanners wordt gezegd dat ze goed zijn in handwerk. Natuurlijk zijn er altijd uitzonderingen, maar over het algemeen kunnen kinderen vanaf de kleuterschool al een kraanvogel of een helm vouwen. Een buitenlander die

niets weet van origami, zal onder de indruk zijn van wat je allemaal kunt maken uit 1 velletje papier.

 

Simpele origami stamt al uit de tijd van de prins Shoutokutashi (572-622) toen de methode voor het produceren voor het eerst werd geÏntroduceerd door de Koreaanse priester Tan Zhi. Traditioneel gezien waren de handelingen van ‘breek’, ‘vouw’ en ‘binden’ gelinkt aan religieuze ceremonies. In deze tijd bedachten de mensen al bepaalde regels voor het vouwen van papier aangezien deze vorm van vouwkunst destijds werd gebruikt tijdens formele en vooral ook heilige gelegenheden.

 

 

 

familiegeheim

In de Muromachi periode (1333-1568), toen de shogun allerlei wetten en regels vast stelde, waren de Ogasawara en de Ise familie verantwoordelijk voor de regels omtrend ceremoniële ornamenten (gemaakt van gevouwen papier)en cadeauverpakkingen. Zij stelden dat de regels alleen doorgegeven mochten worden als familiegeheim en alleen aan een select aantal personen.

 

kadootjes inpakken

In deze periode was het van belang dat als een cadeau werd ingepakt, het door de wijze van verpakken gemakkelijk te raden was wat er in zat. Ofwel het pakje moest duidelijk de vorm tonen van hetgeen erin zat, of er moest een kleine opening worden open gelaten zodat men naar binnen kon gluren. Als het een klein kadootje was, dan moest de gever een omschrijving van de inhoud op de verpakking schrijven plus de hoeveelheid.

 

1000 kraanvogels voor geluk

Tijdens de Edo periode werd er een boek gepubliceerd die 49 verschillende manieren weergaf hoe je een kraanvogel kunt vouwen. Vanaf die tijd begon ook de traditie om 1000 kraanvogels te vouwen voor geluk, bijvoorbeeld als iemand ziek was of een lange reis zou gaan maken. Een kraanvogel zou een gelukzalig gevoel moeten brengen, dus als er 1000 of meer zijn, dan moet het wel goed komen met je.

 

Tijdens het midden van de Meiji periode begon men met het leren van origami aan kinderen om hen op een speelse manier artistieke kunst bij te brengen.

 

magische origami

De eerste persoon die Origami in Europa introduceerde was een googelaar. In die tijd hadden ze nog geen ballonnen om ballonbeesten van te maken, dus maakte deze ‘magiër de kinderen die toestroomden blij met een beestje gemaakt van Origami. Hij gebruikte de Origami techniek ook tijdens zijn shows en zijn publiek was bijzonder onder de indruk dat hij de meest fantastische 3D vormen uit een enkel blaadje papier wist te krijgen.

 

origami na WWII

Na de Tweede Wereldoorlog brachten de soldaten de kunst van het vouwen terug naar de Verenigde Staten en werd het ook daar een groot succes. Veel van de meer unieke Origami kunstwerkjes die in deze periode zijn ontworpen, waren gemaakt door buitenlanders. Japanners moesten zich immers aan strikte regels houden, maar buitenlanders werden hier niet door gehinderd en konden hun fantasie de vrije loop laten, waardoor de meer creatievere vormen buiten Japan ontstonden. Deze beweging bleek een stimulans te zijn voor Japan. Hier werd ook eindelijk besloten de regels overboord te gooien en simpelweg de fantasie de vrije loop te laten.

 

“origamians”

Officiële beoefenaars van Origami worden Origamians genoemd en is in de hele wereld een fenomeen. Er zijn zelfs wedstrijden waar deelnemers worden uitgedaagd om nieuwe creatieve werkstukken te verzinnen die de grenzen van wat mogelijk is met Origami opzoeken.

 

 

geometrische verbeelding

Tijdens de Showa periode (1926-1989) werd Origami als ongeschikt beschouwd voor kinderen die naar de kleuterschool aan omdat het de vrije verbeelding en fantasie zou beperken. Een chemicus, Ryuutarou Tsuchida genaamd en Kouji Fushimi die werkzaam was als natuurkundige, zeiden dat Origami juist goed was voor kinderen in de ontwikkelingsfase. Het maken van de vaak ingewikkelde vormen zorgt ervoor dat de geometrische verbeelding wordt gestimuleerd en zal kinderen voorbereiden om de ingewikkelde wiskunde die ze later op de middelbare school moeten doen. Deze twee knappe koppen meenden dat kinderen die ruimtelijk leren denken door het maken van Origami, zullen deze denkwijze gemakkelijker kunnen toepassen op ingewikkelde wiskundige problemen, terwijl kinderen die nog nooit Origami hebben gemaakt, hier meer moeite meer zullen hebben.

 

 

origami in de ruimte

Tegenwoordig wordt Origami zelfs in de ruimte toegepast. De techniek wordt gebruikt om een zonnepaneel op te kunnen vouwen. Professor Kouryou ontwikkelde de Muira-ori methode. Dit is de ideale manier om een

zonnepaneel in de ruimte op te vouwen, zodat het zo effectief mogelijk kan werken in de ruimte. Deze Muira-ori methode heeft inmiddels vele andere toepassingen gevonden. Origami is dus ideaal voor jong en oud. Het zorgt voor urenlang vermaak, maar kan ook zorgen voor een rijk belegde boterham!

Origami leren van een expert?

Kijk dan eens op www.shoko-origami.com voor meer informatie

 

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